[Feature] NPC Clothing Jewelery that doesn't get put on
Description
Develop a script that allows members to equip jewelry items not currently managed by sirevlc_items
. The new script should reference the existing sirevlc_items
system for structure and logic, ensuring each jewelry piece is mapped to the correct model. Additionally, implement a failsafe mechanism that automatically removes any equipped jewelry models if a member disconnects, preventing orphaned or lingering models in the game world.
Acceptance Criteria
- Script supports equipping and unequipping jewelry items outside of
sirevlc_items
. - Jewelry models are correctly identified, loaded, and attached to the player.
- A reliable failsafe is triggered on player disconnect to remove any attached jewelry models.
- Implementation follows the same conventions and standards used in
sirevlc_items
.